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Dungeon Siege: Legends of Aranna Concepts and Manual Art
(please note that the following images are Copyright 2003 by Gas Powered Games)
While working at Mad Doc Software on DS:LoA, I had the wonderful opportunity
to take monsters all the way from concepts to in-game models. After quickly brushing
up on my marker techniques (thanks to Feng), I
set to work concepting the lizard race that would populate the game's fantastical
island. The following concepts are arranged chronologically so that you can see
the evolution of the Zaurask concepts from Skeksis-like to Raptor-esque over the rounds of feedback and critique that I recieved from
art lead Peter Calabria:


I also concepted a few other monsters and NPCs, some of which were used and some of which were not.
The following are some of the most polished of these:

As the game neared completion, the decision was made to go with the style of my drawings
for the manual art. I was asked to make renditions of other artist's concepts and models.
The Hassat and Droc concepts below are simply inkings of drawings by Ed Carreon and
and unknown GPG artist. The Tragg and Basilicus are my renditions of
models by Ed Carreon and Nick Greco. The Half-Giant and Utraean are my renditions of
textures by Peter Calabria.

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