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Adventure
This ball of fun is an interactive "choose your own adventure" created using Macromedia Director. It
was an academic project that I used to learn rudimentary Lingo programming, as well as an exercise in game design and planning.
First I assessed what the limits of my plot-threads were by determining what images could be obtained to describe the story.
Next I drew up a 40 node state machine describing the flow of the program from start menu to ending screen. Only then
did I finally sit down and fire up my development software and make the game. Happily the game was completed without a
hitch and matching the written specs exactly.
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