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Paolo Piselli
(also available in plain text
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Contact Information |
Paolo M. Piselli
13 Montvale Rd.
Worcester, MA 01609
phone: (508) 207-7373
http://www.piselli.com/
ppiselli@yahoo.com
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Education |
Pursuing PhD in Computer Science from Worcester Polytechnic Institute
August 2003 to present
BS in Computer Science from the University of Massachusetts, Amherst
September 1994 to May 1999
GPA in Computer Science: 3.6 (out of 4.0)
Cumulative GPA: 3.3
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Work Experience |
Game Artist at Mad Doc Software
January 2003 through August 2003
Created concepts, models, textures, animations and icons for Dungeon Siege: Legends of Aranna.
Character Builder and Artist at Zoesis Studios
July 2000 through August 2002
Created 3D models, textures, and backdrops using Mirai and Photoshop.
Used C++, Perl and CVS to modify development tools in multi-user environment.
Brought 3D characters to life using C++ and a LISP-like behavioral language.
Programmer and Web Designer at the University of Massachusetts, Amherst
August 1999 through June 2000
Used Java to extend multimedia tutoring systems.
Supervised redesign of research group web site.
Instructor at the University of Massachusetts, Amherst
September 1999 through May 2000
Instructed course in introductory spline modelling and animation.
Designed course syllabus, schedules, grading schemes, assignments and projects.
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Computer Skills |
Languages: C/C++, Java, Perl, LISP,
HTML
Artistic Software: Photoshop, 3D Studio
MAX, Mirai
Environments: Windows 2000, Irix, Linux,
Solaris, MacOS
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Interests & Activities |
Used Perl to create a database-driven website serving the swing dance community.
Authored the "Demon Lord Sandor" and "SuperMale" plug-in player
models for Quake 3 and Quake 2, respectively. Was resident mentor for freshmen Computer
Science majors at UMass Amherst for the 1997-98 and 1998-99 academic
years.
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